Legend:
(pp.X) Page X of the GURPS Basic Set.
(Z pp.X) Page X of GURPS Zombies.
[X] Costs X points instead of the book amount
[-] Not recommended for first session characters in this campaign, but not disallowed.
[+] Highly recommended for a first character focused on survival.
[r X] Limited to less than or equal to X ranks for starting characters.
[v 25] Limited to 25-point variant only.
[u (X)] Requires Unusual Background (X), and that background cost is in addition to the cost of the
trait which required it in the first place.
[--u (X)] Characters with Unusual Background (X) can't take this trait.
Note that the following lists include higher and lower-point variants, unless stated otherwise.
Note that the following lists include trait variants in GURPS Zombies.
Note that most trait enhancements and modifiers are allowed -- but ask the GM first.
Allowed Disadvantages: Note that disadvantages which are specific to Undead will require some
explanation if The Crisis hasn't started yet. This will require some GM
arbitration, but is entirely
possible and encouraged. It will probably result in such disadvantages being unknown to the character
until The Crisis begins, but could also take the form of the character having been involved in some
related pre-Crisis event (to be worked out by the GM and player). Players should pick such disadvantages
knowing that they will be very relevant in play.
- Absent Mindedness (pp.122)
- Addiction (pp.122)
- Alcoholism (pp.122)
- Amnesia (pp.123)
- Bad Back (pp.123)
- Bad Grip (pp.123)
- Bad Sight (pp.123)
- Bad Smell (pp.124)
- Bad Temper (pp.124)
- Berserk (pp.124)
- Bestial (pp.124) [u (Touched or Psi)]
- Blindness (pp.124)
- Bloodlust (pp.125)
- Bully (pp.125)
- Callous (pp.125)
- Cannot Learn (pp.125)
- Cannot Speak (pp.125)
- Charitable (pp.125)
- Chronic Depression (pp.126)
- Chronic Pain (pp.126)
- Chummy (pp.126)
- Clueless (pp.126)
- Code of Honor (pp.127)
- Cold Blooded (pp.127) [u (Touched)]
- Colorblindness (pp.127)
- Combat Paralysis (pp.127)
- Compulsive Behavior (pp.128) (Z pp. 32)
- Confused (pp.129)
- Cowardice (pp.129)
- Curious (pp.129)
- Cursed (pp.129) [u (Touched, Mage, or Psi)]
- Deafness (pp.129)
- Delusions (pp.130) (Z pp. 32)
- Dependency (pp.130) [u (Touched or Outlander)]
- Dependents (pp.131)
- Destiny (pp.131)
- Disciplines of Faith (pp.132)
- Disturbing Voice (pp.132)
- Divine Curse (pp.132)
- Draining (pp.132) [u (Touched)]
- Dread (pp.132)
- Duty (pp.133)
- Dyslexia (pp.134)
- Easy to Kill (pp.134)
- Easy to Read (pp.134)
- Electrical (pp.134) [u (Outlander)]
- Enemies (pp.135)
- Epilepsy (pp.136)
- Extra Sleep (pp.136)
- Fanaticism (pp.136)
- Fearfulness (pp.136)
- Flashbacks (pp.136) (Z pp. 32)
- Fragile (pp.136) [u (Touched or Outlander)]
- Frightens Animals (pp.137) [u (Touched)]
- Gluttony (pp.137)
- Greed (pp.137)
- Guilt Complex (pp.137)
- Gullibility (pp.137)
- Ham-Fisted (pp.138)
- Hard of Hearing (pp.138)
- Hemphilia (pp.138)
- Hidebound (pp.138)
- Honesty (pp.138)
- Hunchback (pp.139)
- Impulsiveness (pp.139)
- Increased Consumption (pp.139)
- Incurious (pp.140)
- Indecisive (pp.140)
- Innumerate (pp.140)
- Insomniac (pp.140)
- Intolerance (pp.140)
- Jealousy (pp.140)
- Killjoy (pp.140)
- Kleptomania (pp.141)
- Klutz (pp.141)
- Lame (pp.141)
- Laziness (pp.142)
- Lecherousness (pp.142)
- Lifebane (pp.142) [u (Touched)]
- Light Sleeper (pp.142)
- Loner (pp.142)
- Low Empathy (pp.142)
- Low Pain Threshold (pp.142)
- Low Self Image (pp.143)
- Lunacy (pp.143)
- Magic Susceptibility (pp.143) [u (Touched or Mage)]
- Maintenance (pp.143)
- Manic-Depressive (pp.143)
- Megalomania (pp.144)
- Miserliness (pp.144)
- Missing Digit (pp.144)
- Motion Sickness (pp.144)
- Neurological Disorder (pp.144)
- Night Blindness (pp.144)
- Nightmares (pp.144)
- No Depth Perception (pp.145)
- No Sense of Humor (pp.146)
- Nocturnal (pp.146) [u (Touched)]
- Noisy (pp.146)
- Non-Iconographic (pp.146)
- Numb (pp.146)
- Oblivious (pp.146)
- Obsession (pp.146) (Z pp. 32)
- Odious Personal Habits (pp.22)
- On the Edge (pp.146)
- One Arm (pp.147)
- One Eye (pp.147)
- One Hand (pp.147)
- Overconfidence (pp.148)
- Pacifism (pp.148)
- Paranoia (pp.148)
- Phantom Voices (pp.148)
- Phobias (pp.148) (Z pp. 33)
- Post-Combat Shakes (pp.150)
- Pyromania (pp.150)
- Quadriplegic (pp.150)
- Restricted Diet (pp.151)
- Restricted Vision (pp.151)
- Revulsion (pp.151) [u (Touched)]
- Sadism (pp.152)
- Secret (pp.152)
- Secret Identity (pp.153)
- Self Destruct (pp.153) [u (Touched or Outlander)]
- Selfish (pp.153)
- Selfless (pp.153)
- Semi-Upright (pp.153)
- Sense of Duty (pp.153)
- Shadow Form (pp.153) [u (Touched)]
- Short Attention Span (pp.153)
- Short Lifespan (pp.154) [u (Touched or Outlander)]
- Shyness (pp.154)
- Slave Mentality (pp.154)
- Sleepwalker (pp.154)
- Sleepy (pp.154) [u (Touched)]
- Slow Eater (pp.155) [u (Touched or Outlander)]
- Slow Healing (pp.155)
- Slow Riser (pp.155)
- Social Disease (pp.155) (Z pp. 32)
- Social Stigma (pp.155)
- Split Personality (pp.156)
- Squeamish (pp.156)
- Stress Atavism (pp.156) (Z pp. 34) [u (Touched or Outlander)]
- Stubbornness (pp.157)
- Stuttering (pp.157)
- Supernatural Features (pp.157) [u (Touched)]
- Supersensitive (pp.158) [u (Touched, Mage, or Psi)]
- Susceptible (pp.158) (Z pp. 34)
- Terminally Ill (pp.158) (Z pp. 34)
- Timesickness (pp.158)
- Trademark (pp.159)
- Trickster (pp.159)
- Truthfulness (pp.159)
- Uncontrollable Appetite (pp.159) [u (Touched)]
- Unfit (pp.160)
- Unhealing (pp.160) [u (Touched or Outlander)]
- Unique (pp.160)
- Unluckiness (pp.160)
- Unusual Biochemistry (pp.160) [u (Touched or Outlander)]
- Vow (pp.160)
- Vulnerability (pp.161) [u (Touched or Outlander)]
- Weakness (pp.161) [u (Touched or Outlander)]
- Weirdness Magnet (pp.161) [u (Touched, Mage, Psi, or Outlander)]
- Workaholic (pp.162)
- Wounded (pp.162)
- Xenophilia (pp.162)